Hello everybody, I am trying to make a small animation with a spline made of four bones connected that moves along a bezier curve.
What I have found online is an old thread Armature Bones following a curve and an answer on blender stackexchange https://blender.stackexchange.com/questions/8187/three-bones-following-a-curve
none of them works for me. Is there a better way nowadays to handle this problem?