I have an Armature of eight bones, like a snake,
the last four are constrained to an empty so when i move the empty
past the last bone the whole chain arcs.
I set a dozen different keyframes with armature in pose mode
but the armature will not animate,
I tried selecting all the keyframes and pressed the Bake button but still
So the question is, What is the correct procedure to set up an animated
armature using Constraints and the Bake function, for use in the Game Engine ?
Any body know of a good Tutorial that fully explains this ?
Thanks for any help