Hello folks, I’m new around here and new to Blender (and modelling in general). I’ve set up a pretty basic player model, and set the armatures up to prepare some basic animation. I’ve set the vertex groups and have parented the mesh with automatic weights. When I try to move the armature in pose mode the mesh won’t move and the armature appears to be locked in it’s current position.
I’m probably missing something easy here, and I’d like to solve this issue so I can test the model out properly in my Torque 3D project. I have attached my .blend file for reference to what I have done so far.
PlayerModel1.blend (905 KB)