:o
Im following the wiki, and it shows an armUV and even talks a little about it, and a legUV. But it doesnt say how to make it, where to put it, and how to use it.
It just shows up:
For this next step, you have to choose which system you think will be the best to animate with.
Option 1: Using IK tracking, and a 1D rotation control bone
Option 2: Using Track To tracking, and Locked Track to give the up vector
http://wiki.blender.org/index.php/BSoD/Introduction_to_Rigging/Arm_Rigs
The gods must be crazy :eek:
Also, where could I find an excellent tut on making humanoid rigs?
Thanks very much…