Arnold for Blender: 0.3.0 Alpha Released!

The Alpha 0.3.0 release is a major jump in production viability for BtoA (Arnold for Blender). So much so I figured we might as well start a new thread so people don’t get confused by old issues that have now been fixed! New features include:

  • Support for camera and deformation motion blur
  • HDR/world lighting with Arnold’s skydome light
  • A complete overhaul of materials and the Arnold Shader Editor
  • Proper render support for linked libraries
  • Numerous other bug fixes

To view all of the latest changes and download the release, visit

And as always, please report any bugs to the issue tracker or Discord support channel!