The Alpha 0.3.0 release is a major jump in production viability for BtoA (Arnold for Blender). So much so I figured we might as well start a new thread so people don’t get confused by old issues that have now been fixed! New features include:
- Support for camera and deformation motion blur
- HDR/world lighting with Arnold’s skydome light
- A complete overhaul of materials and the Arnold Shader Editor
- Proper render support for linked libraries
- Numerous other bug fixes
To view all of the latest changes and download the release, visit https://github.com/lunadigital/btoa/releases/tag/0.3.0-alpha.
And as always, please report any bugs to the issue tracker or Discord support channel!