Arnold for Blender: 0.3.0 Alpha Released!

The Alpha 0.3.0 release is a major jump in production viability for BtoA (Arnold for Blender). So much so I figured we might as well start a new thread so people don’t get confused by old issues that have now been fixed! New features include:

  • Support for camera and deformation motion blur
  • HDR/world lighting with Arnold’s skydome light
  • A complete overhaul of materials and the Arnold Shader Editor
  • Proper render support for linked libraries
  • Numerous other bug fixes

To view all of the latest changes and download the release, visit https://github.com/lunadigital/btoa/releases/tag/0.3.0-alpha.

And as always, please report any bugs to the issue tracker or Discord support channel!

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