I am running against some serious problems trying to model the body for this dragon to be animated. My hope was that I can animate its body segments using the Array Modifier which seems to work fine with the Empty and the curve but every time I try to add a Lattice Modifier to control the thickness and shape of its body the whole thing goes crazy.
As you can see from my background image, the sections of the dragons body is wider and thicker at the middle part of its body then at the neck and its tail and therefore I think that the only solution to adjust them would be the lattice modifier.
I am thanking here Kaluura which is giving me good advice on my previous thread
but unfortunately it is still giving me similar results so any more feedback or pointing to similar problems and discussion is more then appreciated.
Please note the added image showing the origin at the center of the lattice
Thank you all for your help.