I don’t know if I’m just missing something fairly basic, but I’m trying to tesselate a model around a central point as demonstrated here in the Blender manual. I have an empty set up and parented to the model to be tesselated using the array modifier, but there must be some part of the process I’m just not getting; it starts to rotate like I’d like, then inexplicably scales down into oblivion. Can somebody either point me to a thorough step-by-step explanation, or give me a few pointers as to what I might be doing wrong? I’d pretty much like to mimic what’s shown in the image “Object offset example”. I’d appreciate any advice anybody can give me.