Bruno
(Bruno)
1
Hi, I have a model of a wind turbine blade with an array modifier, after I instanced it twice to get the three arrays you can see next:
What is more efficient in terms of pc resources to have it as I described or applying the arrays and then link the object data?
Thank you
Okidoki
(Okidoki)
2
The array modifer just produces the result (and properly internally using linking) so why apply and and link afterwards (expect maybe for export)…
Also: simply do a BIG array and watch the memory usage after applying and linking…