Hi,
I’m trying to make some arrow rain animation with particles, but how I get arrows to stop where they drop and with correct dropping angle?
I’ll attach proxy scene so please take a look.
Thanks!
Attachments
arrows.blend (453 KB)
Hi,
I’m trying to make some arrow rain animation with particles, but how I get arrows to stop where they drop and with correct dropping angle?
I’ll attach proxy scene so please take a look.
Thanks!
arrows.blend (453 KB)
My guess? Using a path or a curve.
Hi, do the emitter show dead particles and the collider ground kill them…
Hi, motion it self is not problem. Arrow rotation after collision is.
Hi, what do you mean? If I turn on kill particles from collision settings…yes it will kill all particles.
Double post…
in particle > render > activate Died so it still renders them after death :eek:
Great! Thank you!
Hi Folks. I will make a similiar scene. When I select the kill particles option in the collision settings and then after select “Died” option in the particle settings everything looks fine in the viewport. But when I take a render, arrows on the plane was disapear. What I am doing wrong?