Artifacts with weld modifer

Hi,

I have two single strips in one object. I want to partly weld some vertices together so the two strips are become one at some point- To make it easier already snapped these these verts on the same location. On some parts the weld modifier is working and on some parts it gives me these strange artifacts. I also tried a tiny offset betwenn the verts and flipped the normals. Can’ find the problem. Hope the pictures are enough for now. Sure I could apply most modifers and fix it there, but I want to keep the modifiers for later edit and recycle in other projects.





Hello.

Since you’re welding after Solidify, your geometry may look very different from what you’ve set up :thinking:
It seem to me like welding solidified mesh is just asking for non-manifold geometry - you’ll get interior faces.

There could be a number of reasons.
Observe how the edges change with the X-ray wireframe view.
It’s thought to be the influence of one of the modifiers.

Try moving the Weld modifier before the Solidify…

I tried already. Doesn’t work

Thats probably the reason. I thought the faces would be removed as well woth the weld mod. I tried using the rim option in the solidifier. I can get this part weld together nicely, but it opens up way more problems on the rest of the object ( more non-manifold-faces, problems with the bevel mod , weld mod not working properly etc.) I think it doesn’t work like I wanted it ;D
Applying some modifiers, deleting faces and merging verts was sadly the only thing that worked.

I got it now! I just used way more edge loops in the problematic areas