Rendered in Cycles. Post-production in Photoshop.
Feedback is welcome!
My Instagram.
I donāt normally care for archviz, it takes a lot to catch my eye in this genre. This did- I like this a lot. I really appreciate how youāve made this look real- not āphotorealisticā spotless, like a Pottery Barn catalog, but actually real. This looks like a space where people have been and could be, and itās a space Iād want to be in myself
Excellent lighting, 10/10, and your wall textures are absolutely beautiful. Nice work!
Thank you!
My goal was to actually make it look like somebody has been living in it for quite some time - really happy if Iāve succeeded as you say.
For the lighting Iāve used an HDRI and an area light outside the window. This setup tends to give nice shadows and highlights.
Wow, i gotta say, for a moment i thought that was realā¦brilliant texturing
What Joseph said. I donāt really appreciate archviz in general as much as I probably should because I find it all too often cold, lifeless, and dull. I donāt even want to visit, never mind live in one of those.
But this is like a breath of fresh air (or slightly used air, as the case may be. ;). Itās texturally rich, and interesting to look at. Somebody lives here.
Beautiful setting! It is amazingly real!
The only thing for is that you should increase the resolution of the textures of the walls and especially that of the attic because there is too much difference with the rest. In my personal opinion.
But your work is remarkable, I also like the lighting very much.
Thank you!
Thank you for the kind words! Glad you like it.
Yeah, I agree. Ceiling and wall textures are only 1K resolution (2K and 4K required payment - thatās why I didnāt use a higher resolution).
Wow! I love the render.
Just asking where do you get your textures from? I found a lot of nice textures ,but most of them are paid.
Thank you!
Ceiling and wall texture are from textures.com
Floor texture is from poliigon.com (from the free ones)
Rest is from blenderkit.com
Excellent work. For someone seriously pursuing archviz, how much hard drive space for assets and projects do you think is the bare minimum they need? I was previously considering a deep dive into landscapes but donāt have the hard drive space for all of the add-ons I wanted to buy.
Honestly, I donāt enough knowledge and experience to be able to answer this question. Really sorry.
I do all of these renders on my laptop.
I can at least give you my specs (hope that helps):
Storage: 500 GB SSD
RAM: 16 BG
GPU: Nvidia GeForce GTX 1650 Ti 4 GB
CPU: AMD Ryzen 5 4600H
Thereās also this post on Instagram: https://www.instagram.com/p/CQ9QEpvslgD/
Judging by it, it seems like 1 TB of storage should be enough (although I assume they probably transfer the data thatās not used frequently to other, external hard drives).
I featured you on BlenderNation, have a great weekend!
Thank you! You too.
Hi everyone,
Here is the āBehind the Scenesā article of this amazing artwork!
Do check this article written by the artist himself. It describes the process of making the artwork step by step with an insight on realistic scene-building in Blender.
Thanks,
Alina Khan
Editor at Blender Nation
Congratulations, this work has been nominated for the āBest of Blender Artists 2022ā award in the #interiorarchitecture category! You can vote for it here.