I was surfin around on the interwebs and I found a new game engine called ArtyShock. I didn’t expect much from this engine until I saw the gallery. It has tons of really neat features including realtime reflections, dynamic bump mapping, GI, refraction, HDRI Lighting, and much more.
One of the features I found the most interesting is “texture-based Lighting with area light source”
Here’s what it looks like in action:
Just thought I’d share this with you guys, you can visit the full gallery, and learn more here: www.artyshock.net