Hey guys! I’ve been working on a custom totem for Earthshaker from DOTA 2.
Blender was the main tool I used to complete this, though I did hop around a bit to complete some parts of the process.
I definitely recommend the Source Tools plugin for anyone else interested in making DOTA 2 items. It works really well and made things a whole lot easier for me. Here’s a link to that: https://developer.valvesoftware.com/wiki/Blender_Source_Tools
And here are some screenshots of the totem!
WORKSHOP LINK: http://steamcommunity.com/sharedfiles/filedetails/?id=348296568&searchtext=
I’m currently looking into making a custom fissure effect!