Assassin bot in Sketchafab

This is a low poly game I made for my game. It took me 1 day to model, rig, and a simple walk cycle, and today I spent 2 hours painting him…

It started out as just concept art, but the fact that the model, with the sword is under 1k faces makes it likely to be in the final game.

Little guy will have cloaking abilities, and will be able to dig under structures and enter by breaking through the floor. (sapper).

Click to view in 3D on Sketchfab.

Thanks for checking him out. It really is amazing how far blender has come since I first started using it in 2005. Playing in the “new” painting tools, and model baking options has me feeling like a little kid with a bunch of new toys.