So, i’ve read in the 2.8 Roadmap that there will be a Asset manager of sorts.
Does anyone know of a current build with this and how to activate it? Or perhaps there is a python/addon for this that can be installed?
A video on how this was implemented using a addon in 2.7x
Once you have your model you can use it in any blend files. And yes, I do know that this can be done by just appending or linkin from other files, but would be awesome to be able to create a asset library that can be used and accessible easily from any scene and .blend file.