I thought I’d create one thread to post all the characters I create, rather than a new thread for each one, especially as the workflow is pretty much the same each time. Blender for all modeling and sculpting, and Substance for all texturing.
Here is the latest one, based on a design by Luigi Lucarelli.
I didn’t use a pre-existing design for this one and instead worked from a photo. Something is a bit off, though, as this is the first time I’ve worked that way and I don’t have much design experience. Any constructive feedback will be appreciated.