Astro Boglan

Blender + Eevee

I started this as a testing of the new feature I added to my BaseMesh Temple add-on which I called it SkelloMesh Basically it lets you convert the armature skeleton into a mesh which can be remeshed during the process.

You can see the initial armature sketch of the character below. Obviously I did quite a bit of sculpting and detailing work after the basic mesh. The scene is about 4 million polygons.


Initial SkelloMesh sketch


You’re on the #featured row! :+1:

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Thanks, I am glad to be on the row.

I added a turntable to the post in case some people might want to take a look at from other angles.


Mission accomplished.