I have this weird crash and it allready happened 4 times to me in last couple of hours, so I decided to post it on the forums.
Workflow: I create/ edit models in the 3D view, but after an average of 45 mins when I do the rotate funtion to rotate my 3D camera arround a mesh -> Blender freezes, my screen turns black and I get a “display driver has stopped working” error.
I do not think the problem is bound to the rotate function though.
It happens in both the cycles and the internal render engine.
Im currently using V2.69 64bit but it also happened to me in V2.68 64bit, although back then I didn’t bother to report because it didn’t happen frequently, but now it does.
I know it’s not much information to reproduce the bug, but it seems to happen randomly in a certain estimate of time.
Also I have the latest drivers installed and my Windows/Blender are a fresh instal.
Underneath I’ve added some crash logs of the same thing that happened to me 15 mins ago. (Sry for the Dutch)
My computer specs are:
CPU: AMD Phenom 1100T
GPU: AMD ATI 5850HD
Memory: DDR3 2x4 GB
Motherboard: Asus M5A88-M
OS: Windows 7 64bit