Hi & 2 Questions .
a character climbing down a building as illustrated …
and he is carrying a rope which is attached in a (lets say a cylinder on the top) , …
he goes up right left and down , but the problem is how can this rope seam elastic and like if it is really binding with him throgh his approach to a specific point , …
have i to use a lot of pieces to make the rope seam stick-y (made of sticks) , … and then use bullet constraints , … and what is the right constraints … the wiki learns you how to establish one but don’t tell you how each one works :o , … excuse me … help me here
i know how to do it with one end
i mean a rope hanging from the celing and nothing is connected to it , … but here i want it to be connected to the right hand of the character
or bones method ? " i think it is hard"
the weapons and accsessories , … when i make a fully-rigged character , but i want to make a weapon for him
what is the best way , ok i will try to make it clear
1- create it as a seperate object then make the character’s bones control it as well
2- use empties to constraint it
how can i make the rope deform when it hits something
sorry if there were nothing not very clear
Thanks too much