Hey guys!
I made a character and I made pants. I want to add an elastic waistband around the waist and the ankles to keep the pants attached to the body.
I tried getting help elsewhere on the internet, and I got a decent bit far but it still doesn’t work right. Here’s whats going on:
The pants seemed to be slowly being sucked up by the legs as i move it, yet both objects have collision on. Why is this happening and how can I prevent it?
I have created a pin vertex group around the waist and ankles and parents the pants to the character.
Pryce +Hakama Sew.blend (2.63 MB)
Here is my Blender file
I want this to be a solution that does not rely on rigging, since I want to be able to very easily switch clothing and simply have things be attached at the mesh level, not the rigging level.