I don’t know how to program, I tried in the past with it, more than five years ago for a basic 2D game.
Programming isn’t a strong point for me at all, that was why I chose the game engine that was loaded with blender’s now old versions. It had the bricks. That was the only reason. I did achieve something with some help from some of the users on here.
I thought a program in python would probably be simple for a basic mini game like this. I tried yesterday by using a brick to end once killing the enemy, but that happens before the enemy is killed. The program brick being used is a ray for the hand weapon to hit the AI so it is on a counter, I got this from youtube at the time, somebody had a tutorial which showed how to use bricks for a weapon AI use to simply end the AI, I didn’t want that so it needed to be able to be knifed and then another event would be possible, but I have settled on just simply end game with a scene.
It isn’t as if I could create the special effects for the scene needed for the AI to be killed.
How ever while it needs a program for a AI -player attack / die scene, it needs a bit better animation to hit the player back a bit, but the challenge of attacking the AI would probably be difficult. So I’m not too sure tampering with that may give the wrong result, but definitely needs a working program, otherwise it looks broken.