Ok In the last few day I finish my my hyperspace drive machine for my animation with my USS EXPLORER (US SEXPLORER for Bapsis)
today I had begin the attack carrier who will attack The USS Explorer at the end of the hyperspace tunnel. I have to add some more weapon, fix the engine glow and tweak the lightning. Please leave me your comment or suggestion. Thank you!
ships design is a little weird mostly looking at it from the front side. the ports should be beveled in instead of just having holes in the mesh - makes you outter hull look paper thin. the front sides of the hull should be textured to remove the streched texture applied to other areas.
don’t get me wrong here - great job! bring it up to par with the first one though. can’t wait to see these things fire some hot laser!!
TX for the comment! I would like to make the fighter on my own but If you want you can send them to me by email or put it on a website…If I take it I will put your name in the credit at the end!
UPDATE #1
I add some laser gun and I have try to fix the engine but…if you have any idea let me know! http://xwarriorblender.tripod.com/myblendersite/id6.html
If you have some tip about making good looking laser…let me know!
Thank but the texture are from Freespace: The great war…
I take two of them open them in photoshop and surperpose them…it is not like if I made them all…thanks anyway
I love it! just, it’s the lazer. to me it is too uneven to be something as exact as a laser. something i have tried is adding a circle, and dupliverting a lamp with a very low SpotSi. it makes for a smooth lazer, but does grow bigger if you make it shoot long distances. this is my opinion, but if you don’t like it, no prob!