After years of small-time tinkering in Blender I finally set out to fulfill my long-time goal; the human. My knowledge of anatomy is limited, so I’m basically just winging it. All modelling so far, but will probably sculpt the feet/hands and possibly head.
Well better then my human modeling. Only thing that i can notice is the width of the hips in the front view. They appear to be bigger but I don’t notice the same effect from the rear. Did you model from just looking at models or is this based on a photograph? Keep up the good work.
But I don’t see any problem with the legs, because depending on the anatomy it can be on one way or another. ^^
Seriously, to me is a super nice work because for example there are persons who knows about anatomy and they can’t do that like you made it (me, for example… hahaha)
Hey,
she’s got nice big…ears…:eyebrowlift:
The only thing that disturbs me though is the thigh gap between her legs. It seems to be a big to big (usually anorexic models have such a big thigh gap) and makes her legs look a bit bent outwards.