Attempt at semi-procedural texture

Hello blender artist, I am trying to make a semi-procedural texture (or shader? idk), I want to post my progress to hear advice on how to make it realistic, now I am working on the lips but an opinion or advice from any part of the texture would help me a lot

the model is MBlab, the texture of the eyes are from the addon
As I am new, they just let me put one render, I will put the last one and in the comments I will put the previous ones :c

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