I began working with Blender (and 3D modelling) before about 1 and a half year. After making a pause for one year I restarted modelling.
Now I decided modelling a car. I used blueprints from the 2005 Audi A8. During the process I modified it a bit, bringing parts from the R8 in.
The picture is rendered in yafaray in a studio setting. I put it in the work in progress folder because I still have to do fine details like the front lights and other parts. Anyway here is the actuall version of it.
I still don’t know how I get rid of the distortion of the side glasses, where the seats are distorted in a strange way! Any ideas?? The glass material settings I use:
Material type: glass
All colors white and standard settings
I actually have real depth on the windows!
I also would like to put the car in a hdr environment but I don’t know how to do this in yafray or how to get real looking pictures if I use blender internal for hdr rendering! Anyone who can help me with that??
Critics and help wellcome!!