Audi RS6 Visualization

Hey Guys!

Hope you are all doing well!

A long time sense i had the chance to play around with a car scene, but i have been playing with this scene for a couple of weeks now when i had the time.

All the materials on the car (except the sidewall on the tires) are made 100% procedural. Using blender’s really powerful procedural math nodes.

The environment is using pbr textures.

As usual i’m happy to answer any questions!

Hope you like it, and as always have a good day and keep creating!



Still waiting for the course release~

yeah i know my friend… I took up a new position as lead 3D artist at a firm here in Sweden and i just don’t have the time at the moment… its in the works, some stuff is recorded so some day i will finish it!

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Hey @Adam_Bengtsson, it is nice and clean project. What about an interior shots? Can you?

Btw: I’m wait course too…

never mind. just let us know when you are working on it!