Audio or video sequence editor in BGE 2.5 ?

Hello.
It’s quite easy to split, cut sound files or videos in the video sequence editor
Can we play these sequences in the blender game engine ?

Why do I want to do this?
Well, I could use blender in classrooms with my students (music lessons) as a elearning software, if the above is possible (modern presentation software do not permit audio cropping, or their price are really too high.)

Thanks in advance.

Hello
yes, with the “video texture” script!
Do a search in the resources forum".
Bye

Thank you, Oto.
I already use the video texture script.
But this script plays a whole video: I cannot choose to play from second 10 to 29 for exemple.
What I try to do is playing music parts inside a music file.
Example: the end, the introduction, the ostinato, etc, and I only use one wav or ogg file.

This way, I dont not use hundreds of files.
And as it’s quite easy to cut (virtually) an audio file in the sequencer editor, can I use that splitting in the game engine ?

I had a look at pygame, but there is nothing in it to choose the start and en time in a music file.

(english is not my native language)