Audio visualization for a music album

Hello, I’d like to show you a music video, which I made for a first demo album “Mirror of My Fall” of my music band – Java! Play (https://alexiy.nl/javaplay)

This video I made using Blender 2.79, cycles render and some add-ons
Audio visualizations around luminous balls was made through GxAV add-on and located by NurbsCircle


Around left ball spin particles emitter, then particles get pull to force field in ball center, but they met ball mesh collision


Note, the particles emitter cross 3 o’clock on the on-beat! Magic :grin:
Luminous balls are pulsing by music baked curve


A camera of 3d scene have some shaking, this shaking is F-Curve noise modifier, then which multiplication by music baked curve
Finally, the countdown on the video was made through LeoMoon TextCounter add-on
Enjoy and thanks for watching!