Hi, i was animating this character for a game and the auto ik just stopped working. How can I fix it?
Thanks, blendermonkey
Hi, i was animating this character for a game and the auto ik just stopped working. How can I fix it?
Thanks, blendermonkey
Anyone? Please, this is kinda urgent.
I’ll just get on fixing it now
Thank you, thank you soo much
I have experimented quite a lot and the problem seems to be that you are unable to move the hand… I disconnected the bone and checked the settings that Loc was turned on. I will experiment a bit more
Edit (after more experimenting): It seems the whole auto-ik system has gone. Did you bug or glitch it?
I’m just the game animator, so I didn’t make the rig. Everything was fine until I deleted some scale action keys. I was trying to get it to work again, and I pressed something and made it work. But as I started clicking on to figure what I did, I disabled it again
Ahh ok, I’ll see a bit more Was it always IK or not?
I think it was.
I could fix you up with a new IK rig and you can copy the Bone paths… as I didn’t see the previous rig I don’t fully know what the problem is…
Would you like me to give you the blend in witch the rig still works?
FWIW I added a new targetless IK to the foot and it seems to disappear when I go into edit mode (armature selected)