Wow, it’s been a long time since I’ve been here! The site looks great. Anyway…I was just watching Learning 3D Character Animation with Jeff Lew, by Jeff Lew, and he mentioned “automatic keyframing.” I was curious, does Blender have this feature?
He used Hash’s Animation Master for the DVD, but due to the films that he’s worked on, I can almost guarantee that he’s used this type of feature in other major packages, as well.
Thanks for any hints/tips you guys might have!
PS - If there isn’t this type of feature already implemented in Blender, is there anyone who would be willing to create like a Python script for it? I don’t do that sort of thing (yet). :o