Auto-rig Pro [3.69]

Thanks Lucas. I managed to edit reference bones and it was pretty easy to fix.

Feature request:

  1. Looking at the finger grasp function: Would it be possible to add a “ratio-slider” or value that bends the 1’st phalanx on each finger ever so slightly while using the regular “Finger grasp” slider, to mimic how they bend in real life?

  2. Button switches to turn on/off controllers from the viewport like in Rigify - I know i can hide them manually but it would be nice with a more readily available setting for it

Quick Rig problem:
I have a few new mixamo rigs that fails to re-map by the built-in mappings but i guess this is probably due to the namingscheme of the skeletons i have, but is there a default folder for the current schemes so i could save custom mappings into the same location? I mean the location for the default mappings in the drop-downlist?

If this is not possible: perhaps in the Add-on setup adding an option to set a save location filepath to find them easily.

Cheers