Auto Rig Pro 3.69.25 exports Custom Rigs differently into UE5?

Hello, 3.69.25 exports do not appear to be compatible with 3.68.15 exports in UE5; even if I use the same export settings. I’m using the same Blender 3.6 file, but I’m exporting it from Blender 4.0.

Importing the FBX without parenting a skeleton does not work either, the rig is distorted in UE5. Image below.

I understand if the new exporter is different. Are there new settings for exporting Custom Rigs in 3.69.25 into UE5?

I read the documentation, but there does not seem to be export settings listed for Custom Rigs.
Has anyone exported a custom rig with Auto Rig Pro 3.69.25 from Blender 4 into UE5?