If Blender’s built-in UV unwrap tools often give poor results, and manually marking seams feels slow and tedious — this add-on might be exactly what you need.
Auto UV Unwrap & Pack automatically creates clean, efficient UVs with a single click.
It finds the right seams for you and neatly packs the result — no manual work required.
The add-on works well with all kinds of models — from hard-surface to organic:
low-poly props, vehicles, characters, high-poly sculpts — everything.
Even if the auto UV result isn’t perfect for your case, it still marks seams in logical places, giving you a solid starting point to tweak manually (if needed).
If you have questions, feedback, or ideas for improvement, feel free to reply here — I’d love to hear how it works for you or how it could be even more useful.
No, it’s not triplanar projection. This add-on performs actual UV unwrapping - it automatically places seams in logical places (based on angles, geometry, and topology) and then unwraps and packs the UV islands.
It works with Blender’s native unwrap system under the hood, but does all the manual setup for you: finds the right seams, unwraps, packs the UVs.
It’s a fast way to get clean UVs with minimal effort.