So, did the interview today with Veronica from Autodesk. A coworker of hers was listening in and our chat was recorded. It was all very pleasant and lasted about one hour. We were scheduled for 90 minutes but I’m guessing that I don’t have as much to talk about as people who work in the industry, being only a hobbyist and having only picked up Blender and 3D art in earnest a few months ago. I enjoyed the conversation a lot, and I got to talk about one of my favorite things.
Of special interest to the interviewer was the role that the “Blender Community” played in my life. I’m not much of a social critter, but I told her that the people here have been really kind to me and that the greatest thing that impresses me about this site is that people are intellectually curious. I rarely see posts along the lines of… “do this for me” or “solve this problem for me”. It’s usually “help me to solve this problem”, or “give me a general direction about how to do this.”
I don’t think that there are any negatives about Blender Artists dot org, beyond the fact that people are always people and some people are jerks sometimes or have had a bad day or whatever. Nothing about the community seems to encourage bad behavior. I’m quite happy to chip in a few bucks a month to keep the servers running and to answer a question if I see an easy one.
She was also very interested in the UI change. I told her that I was vastly happier with 2.8 than I was with the month or so I tried 2.79. Blender 2.8 “reads” like the Adobe software I’m used to: from left to right and top to bottom and left click selects and so on. I love the dark UI and I love the fact that I can trick it out with add-ons and different workspaces and such.
She asked me if I knew of any high-profile developers for Blender and I mentioned Chip Walters and Machine3 (don’t know his/her real name) and also my favorite instructor at Udemy, Alex Cordebard.
I told her that $190 a month for Autodesk software was too expensive for me at this time, a non-industry person. The Autodesk educational license is extremely generous, but in the end I didn’t want to get really really used to one software package only to get it yanked out from under me because I might not end up making a great salary or because my family or girlfriend might get sick and need expensive hospitalization or whatever. Hell, even the entire Adobe suite is only $55 a month and I make 40K a year working with it, so it’s well worth what I pay for it.
I received the $75 gift card via email like an hour after the interview ended, as promised. It’s only good for a few dozen retailers, but one of those retailers is Amazon, and there’s always crud I want from Amazon.
All in all, it seems like Autodesk is trying to answer a few questions, two of the main ones are:
- What makes the Blender Community so strong?
- What makes the new UI so nice to work with?
They probably go in-depth about other things with people who are better and more experienced at this than I am, but I figured I’d write about my experience here.
Have a great weekend!