Hey there!
I have issue with deforming cloth with collision objects
When i’m moving the collision object into the cloth during the simulation it happens nothing, but when i’m playbacking the movement (autokey recorded it) it hits the cloth.
I also reset cache of the cloth both before simulatiion and playback.
I noticed that the simulation only works with grab tool (bpy.ops.wm.tool_set_by_id(name=‘builtin.move’))
, but with movement tool it is not working at all
bpy.ops.transform.translate
same to rotation and scaling too.
And same if i make hook object, only if move object with “bpy.ops.wm.tool_set_by_id(name=‘builtin.move’)” it hits cloth, if i move with “bpy.ops.transform.translate” then it’s not
also “bpy.ops.transform.translate” gizmo disappears when i start simulation.
Tried with default factory setting of Blender. Using Blender 3.2.