Hi Folks,
I’m on the nursery slopes with Blender here. I Imported this figure I did in ZBrush that I want to rig. I built the armature bone by bone using rigify but when I try to bond the rig to my mesh I get these weird distortions. Anyone able to give me an idea what’s causing it and how to stop it happening?
Any advice would be much appreciated,
Cheers, Mike!