Ok, so I have a Sci-fi vehicle and I need some help with continuous movement.
I want the two turbines to be able to spool up, run, and spool down through the control of the “turbine control” bone. I know about the continuous modifier, but that’s not quite what I’m looking for. My problem with the continuous modifier is that if you need to activate and deactivate it multiple times, it becomes a hassle. I figure the spool times can be accomplished by messing with the graph editor when moving the controller, but the question still stands: How do you get continuous motion with a controller?