Autoremesher open source auto-retopology tool

A smoothed rock

Screenshot 2020-09-13 at 15.35.21

Screenshot 2020-09-13 at 15.35.32

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An (almost) hard surface

macehead_check

macehead_check2

All models are low-poly, average time was 3-5 min for first two. Last one took 10 min. All test are made on a 8gb with 2,4 GHz Dual-Core Intel Core i5, so nothing powerful.

Note the wavy patterns. The symmetry seems to be generally mantained, at least implicity, despite the wavy patterns. The hard surface has couple holes.

A lot of T junctions (3 pole singularities) giving sort of strange V-shaped faces (concave faces are bad) instead of convex faces (from 5 poles singularities).

Performances seem slow.

The blends

objects.zip (1.4 MB)

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14 seconds Quadremesher
45 seconds Autoremesher

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What are your specs?

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Nice :laughing:

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v1.0.0-beta.2 has been released a few seconds ago. Waiting for the Appimage to see what’s new :slight_smile:
https://github.com/huxingyi/autoremesher/releases/tag/1.0.0-beta.2

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Still holes and defects but with every release it is getting better and better.

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Edge flow generated by Autoremesher looks good. The 3Poles still problematic.
With Blender we could workaround 3Poles issue, based on modifier pair smooth->shrinkwrap. (Shrinkwrap to original object, Projected, On Surface,Negative+Positive active … Smooth could use 10 iterations with factor 0.5)

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Wut, ngons?! :sweat: :slightly_smiling_face:

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Very strange ngons. You just need to add one edge to get two quads without “bonus” triangle.

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I see ngons. I see red. :grimacing:

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Wavy patterns…

Screenshot 2020-09-25 at 21.21.38

“arrows”

blend
quadTester_check.zip (531.5 KB)

2 Likes