I’m, uh, not positive this is the right place to post this, but here goes.
Here’s a lil helper tool I made for Blender’s metarig system. I have always been a fan of any tool that lets people animate faster if they hate the pains of rigging, and the new Metarig tool is a beast when it comes to that.
This tool takes it even further. The Metarig Shape Library takes the bones of your customized metarig, and simply assigns a library of draw shapes. BAM! Where previously you might have had trouble spotting what bones were control bones and how they worked, now they all look like nice grabbable widgets.
I’m not a coder, so expect some pretty pathetic code. Enjoy!