Autosmooth in Blender 2.58

OK, I found the Smooth and Flat shading options in Blender 2.5x. However I can’t find an autosmooth option based on the angle of faces, like in older versions. Is it anywhere, or it isn’t / won’t be implemented?

If I recall correctly it is in either the ‘Object’ or ‘Object Data’ settings.

It’s in the Object Data. Problem solved. Many thanks. :slight_smile:

Applying an edge split modifier will help break up the smoothing along angle values too.