Well, times up on the Blendswap contest so I’m considering this project about done. I made a few adjustments to the material settings, added a slight mirror finish but that’s about it. Rendered on Blender Internal, no post work. A month to make, rendered in about four and a half minutes.
Thanks for commenting. You don’t want to be the pilot, why not? Are you saying you don’t want to be shot at?
As for maintenance, well I wouldn’t want to keep one in my garage, that’s for sure, but the military already went for the Osprey, and are even considering quad-rotor transports, so I figure it should be comparatively ease to sell this design to them…
Few things that stick out to me though:
Plane texture looks flat and the specularity hardness is set wrong.
Try using a higher res image for the trees and sky and avoid stretching them as it detracts from the image.
Bunker looking good but no grunge. Plus there would be barrels and equipment in the bunker.