Awesome realtime fluid sim

Very nice stuff for physx.

I think if one was to implement this in Blender, it would be better off as an enhancement to the SPH-fluid particles than as a separate solver.

Why, because we already have two different systems that each have their own limitations and we don’t need to confuse users and inflate the feature count by adding a third.

I agree with ace dragon. Actually it would already be nice to have a remesher for sph fluid particles. Anyway the fact that this demo is real time is quite impressive. The quality is really good.

How the fluid particles are turned into something that actually looks like water is quite impressive.