Awful glitch bug

Hello, i try to run on Blender 2.8 and later on old station - graphics card nvidia Gforce 8800 … / i have an awful glitch when using of multimaterial
that thing is also mentioned here

it’s exactly the same bug, awful triangles go everywhere , and, well it’s a mess. Anyone knows about workaround?

so messy.

Did you try the fix in that bug report you linked?
edit: nevermind that’s AMD

That GPU does not meet the minimum requirements, so cannot be supported. I don’t think there’s much more to say on the subject.

yes, im afraid that it’s amd.

it does, on the contrary!

GeForce 400 and newer

The 8800 is quite a bit older.