Well, its the end of term and I’ve got to get away from 3ds max… So what could be better than to sit back, relax, and pull out a nice new release of blender. Getting back into old habbits, I’ve decided to kick things of with a weekend challenge. Guess you guys all know the theme is “living objects” so here mine is… Modelling done, lighting needs to be done, as does texturing. Any advice you guys can give me on the latter two would be helpfull. Also, don’t forget to crit my modelling and tell me what you think.
Nice dunny Brush, the guy has a lot of character. By the look on his face, it appears he really enjoys his job. Ha,ha,ha…
Can’t give you any real criticism, perhaps more detail on the bristles would be nice.
That’s really cool!!!
No crits, i can’t wait to see that finished and textured.
Hem, what’s that stuff hanging down from the char container???