hi
as far as i understand the point of b-bones is to create bendable bones so you dont have to create a hell of small bone chains.
i created to bones, turned them into 7 element b-bones and attached a cylinder wich has so many cross sections as elements in the b-bones.
when i bend or rotate a b-bones, the bones bend nicely but the cylinder doe snot follw that. he bends only like i am only using two straight bones.
any clue or help?
is that even possible what i have in mind? it seems to be a way to create tentacles ect with b-bones wich are the same like spline bones.
claas