I am trying to animate a robotic head which as detached Lips.
I want the Lips to move smoothly while having 3 modifiers on each lip (left,center,right).
I attached a picture what i mean, i somehow want to connect the lip (orange) to the bezier b-bone
and let the lip behave like the bbone instead of this hard bend as seen in the picture.
Or am i completely wrong and i can do the same with 3 bones connected to the lip?
I am kind of new to blender so any help is appreciated