B Bone

How do I create a B-Bone so that it will curve? I read on the internet about increasing the “scale” parameter, but it didn’t do anything. HELP!

Set the Armature / Display to B-Bone. Select the bone and in the Bone / Deform panel set the number of Segments you want

Attachments


Ok I did that, but the bone doesn’t deform the mesh at all. I weight painted it, and everything but it doesn’t work.

Here’s an example of rigging with B-Bones http://cgcookie.com/blender/2010/01/04/rigging-an-alien/