How do I create a B-Bone so that it will curve? I read on the internet about increasing the “scale” parameter, but it didn’t do anything. HELP!
Set the Armature / Display to B-Bone. Select the bone and in the Bone / Deform panel set the number of Segments you want
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Ok I did that, but the bone doesn’t deform the mesh at all. I weight painted it, and everything but it doesn’t work.