Thanks again! I appreciate it.
The main new thing that is coming in the next update is the ability to have multiple rendering instances in parallel (without the need to launch multiple B-renderon instances or anything like that). This has been asked for by several people and I think it will be very useful especially for people with multiple gpus.
Other than that, the other sort of big change is a revamp of the “extra properties” window with a lot of presets for useful command line arguments and a few python expressions to, for example, set overwrite off + placeholders on from b-renderon, change camera (by name), etc.
I think I sent you a build trough a p.m. at the blender market a few weeks ago but I don’t think you saw it? That build is obsolete now so if you want to try it out let me know and I’ll send you a fresh one!
It’s almost ready for release anyway. I’m mostly testing it, particularly testing a new feature that tries to detect blender crashes and automatically resume renders, which is hard to test because blender is quite stable at rendering these days so I’m trying to come up with blend that causes random blender crashes during rendering to test the feature.