[b]VRML 2.0 [u]import [/u]/ .TIF [u]export[/u][/b]


In page http://www.blender3d.org/Education/index_old.php?sub=TutorialVrml
I have read, that " […] Blender supports, since version 2.23, a VRML2 (also known as VRML97) import" .Unfortunately, I didn’t see anything like this in Blender 2.34. I can only import the older VRML 1.0. Can someone help me please, because I have to import an existing VRML 2.0 file in Blender…I don’t think so, but do I need another plugin to open VRML 2.0 files ???

Second, I need to save images as .TIF files. I’ve seen that Blender can save pictures also as .TIF files http://www.blender3d.org/cms/Features.155.0.html … There it is written:
" Read / Write TGA, JPG, PNG, Iris, SGI Movie, IFF, AVI and Quicktime GIF, TIFF, PSD, MOV (Windows and Mac OS X) " But when I use Blender, I can only save a jpg, bmp, png, targa and some others …, but no .TIF. Would be very nice if some is helping me :slight_smile:

Thanks, Kai

As to Tifs, if all else fails, just open your .bmp or whatever you save to with a program like the GIMP or Photoshop and resave it as a Tif.
I have never actually had to import a VRML file, so I do not know if Blender does that kind of stuff, but you could easily do that with a converting program like 3D Object Converter (http://web.axelero.hu/karpo/)).
Hope that this helps!

not sure abt the VRML2 stuff, did you try simply to open an v2 file?

abt. tiffs: you can render them via quicktime. blender doesn’t seem to have native tif support. is there a special reason for tif? other formats do a good job as well, especially TGA (supports transparency).