I spent the last 5 hours in Sculptris making this model and it is now 7am, so I’m going too make this post short.
First image a render from the cycles engines with only basic materials and lighting.
Second image is directly from Sculpris and shows a little more detail then the other.
I’m hoping to work on retoplogy tomorrow/today (when i wake up) and texturing on Sunday.
I used the sculpt as a guide and deviated when I thought i could make it look better.
Here is what I got done today. Face count is at 2168 without modifiers.